Xbox game systems: All Xbox Consoles | Xbox

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List Of Xbox Console Generations In Order

The Xbox is a brand of gaming consoles released and maintained by its parent company Microsoft. Microsoft, primarily a software company, dabbled into the gaming console business in the early 2000s and has since been going strong. The Xbox is one of the most dominant consoles on the market in the current day and age.

We will look at the Xbox’s history and how it has developed and changed over its many different iterations.

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List Of Xbox Models

There are a total of nine main models of Xbox that have been released so far, and they belong to a total of 4 different console generations. Below is a list of all the Xbox models released since the first Xbox launch in 2001.

  • Xbox (2001)
  • Xbox 360 (2005)
  • Xbox 360 S (2010)
  • Xbox 360 E (2013)
  • Xbox One (2013)
  • Xbox One S (2016)
  • Xbox One X (2017)
  • Xbox Series X (2020)
  • Xbox Series S (2020)

Let’s look at each Xbox, and the impact on the gaming scene their release had in their respective generations.

First Generation (Xbox)

This was the first generation of Xbox and is only comprised of a singular console. This console was late to the party as the global generation of consoles had reached their 6th iteration. Microsoft had a lot of catching up to do, and this was their attempt to take the market by storm.

Xbox (2001)

The first generation of Xbox was released during the sixth generation of consoles. It was released during the era when it had to compete with the Sony Playstation 2 and the Nintendo GameCube.

General Information
  • Xbox Generation: First Generation
  • Release Date: November 15, 2001
  • Status: Discontinued, 2009
  • Units Sold: 24+ million (Worldwide)
  • Release Price: $299
General Specifications
  • CPU: Intel Pentium III (733 MHz)
  • GPU: NVIDIA NV2A  (233 MHz)
  • Memory: 64 MB DDR SDRAM
  • Hard Drive: 8 GB HDD
  • Optical Drive: CD Rom/DVD Rom

The Xbox was released in 2001 in a wildly competitive market, with many wondering if it would be able to stand alongside the behemoths of the console industry. While unable to beat the Playstation 2, it still handily waved away these doubts by selling 1.5 million units before the end of 2001, proving itself to be a viable competitor.

This was aided by the console’s flagship gaming titles and some handy exclusive deals that Microsoft had secured. These exclusives include extremely popular games such as Star Wars: Knights Of The Old Republic, Tom Clancy’s Splinter Cell, and of course, Halo. Halo was a breakout star for the Xbox 2001.

The Halo franchise served as an excellent game and, consequently, a reliable method to promote Microsoft’s live online service, Xbox Live. Halo is a first-person shooter game set in a futuristic setting and features a compelling story mode and a highly competitive and fun online scene.  The popularity and reliability of Xbox Live helped set the console apart from its competitors.

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Second Generation (Xbox 360/S/E)

The Second Generation of Xbox was made up of consoles titled Xbox 360 and its multiple variants. These primarily competed with Sony’s Playstation 3. Many consider this the defining generation for Xbox consoles.

Xbox 360 (2005)

By the time of the release of the Xbox 360 in 2005, the console had already made itself a household name. With Sega out of the picture, Sony, Nintendo, and Microsoft would clash for the largest market share of consoles with each other.  

General Information
  • Xbox Generation: Second Generation
  • Release Date: November 22, 2005
  • Status: Discontinued
  • Units Sold: 85.8+ million units (worldwide)
  • Release Price: $399
General Specifications
  • CPU: Microsoft XCPU 500 MHz – 3 Cores
  • GPU: R500, Xenos chip(ATI) – 500 MHz
  • Memory: 512 MB GDDR3 RAM
  • Hard Drive: 250 GB HDD
  • Optical Drive: 12x DVD
  • Video Output: VGA(Original), HDMI(Later Releases)

The Xbox 360 made some major upgrades to the original model and maintained a loyal fanbase. This model of the Xbox was able to go toe to toe with Sony’s Playstation 3 and kept a roughly equal market share.

The Xbox 360 once again had a variety of very popular exclusive titles that helped it keep a large and dedicated fanbase. These games included Gears of War, Dead Rising, and other breakout titles for this generation of consoles. 

One of the ways this series of Xbox managed to maintain its popularity is through the use of add-ons and upgrades to the Xbox Live service. The Kinect was a motion capture gaming peripheral that boosted the console’s popularity to new heights.

However, the console still faced many hardware and software limitations, such as the notorious Red Ring of Death which was rectified in later iterations of the model.

Xbox 360 S (2010)

The Xbox 360 S was a direct upgrade to the Xbox 360 and is the second console released in the second generation of Xbox Consoles. 

General Information
  • Release Date: June 14, 2010
  • Generation: Second Generation
  • Status: Discontinued
  • Release Price: $299
  • Units Sold: 85. 8 million units
General Specifications
  • CPU/GPU: Custom ATI single chip
  • Memory: 512 MB of GDDR3 RAM
  • Hard Drive: 250 GB HDD
  • Optical Drive: DVD
  • Video Output: HDMI 1.2a in/out

The Xbox 360 S was released in 2010 and provided several upgrades to the original both in terms of hardware and design.

The design had been changed, going for a more sleek and slim look with a shiny glossy finish rather than the simple matte. They reduced the brick size, and the buttons were changed to a touch-sensitive model, giving the console a modern feeling. 

The hardware and software were upgraded to meet the requirements of the latest games. They could also learn from their mistakes and fix the bugs and errors that had plagued the previous model. These changes provided players with a very convenient and stable gaming experience.

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Xbox 360 E (2013)

This was the third and final console released in the second generation of Xbox consoles and was marketed toward players who did not want to spend on the upcoming Xbox One.

General Information
  • Release Date: June 10, 2013
  • Generation: Second Generation
  • Status: Discontinued
  • Release Price: $199
General Specifications
  • CPU: IBM custom Xenon – tri-core
  • GPU: ATI Xenos – 10 MB eDRAM
  • Memory: 512 MB GDDR3 RAM
  • Hard Drive: 250 GB HDD 2.5′ SATA
  • Optical Drive: HD DVD
  • Video Output: HDMI, Up to 1080p

The Xbox 360 E ran only for the three twilight years in the second generation of Xbox consoles and did not make any significant strides in performance. It introduced a newer design that would become standard as newer models were released. 

The design returned to the matte finish of older consoles, and the touch button was minimized. They also finally removed the AV video plugin swapping to pure HDMI support as Microsoft prepared to enter the next generation of gaming consoles.

Third Generation (Xbox One/S/X)

The Third Generation of Xbox consoles was mainly titled the Xbox One. These pieces of hardware brought console gaming to the 4K level with the latest specs. This generation has the highest degree of performance gaps between its variants and is also the generation where Microsoft decided to part ways with the Kinect system.

Xbox One (2013)

The Xbox One was Microsoft’s attempt at competing with their rival Sony, who was set to release the Playstation 4 around this same time.

General Information
  • Release Date: November 22, 2013
  • Generation: Third
  • Status: Discontinued
  • Release Price: $499
  • Units Sold: 58.5 million units approx.
General Specifications
  • CPU: AMD Octa-Core APU – 1.75 GHz
  • GPU: AMD Radeon GCN, 853 MHz
  • Memory: 8 GB DDR3
  • Hard Drive: 500 GB HDD
  • Optical Drive: Blu-Ray/DVD
  • Video Output: HDMI 1. 4 in/out, 4K support

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The Xbox One was a fairly decent bargain and came in two options $100 apart, with or without Kinect. Microsoft tried to emphasize the usage of the Kinect system and its integration with your home TV systems. Unfortunately, this did not pan out so well.

Most people flocked to Sony’s PlayStation 4 due to the cheaper cost and a large number of exclusive titles. Also, some people had privacy concerns regarding the Kinect system and its implementation. The Kinect would eventually be discontinued due to its lack of popularity.

Limited backward compatibility was also an issue that many players struggled with, as they did not wish to re-purchase older titles that they already owned. According to Microsoft, the Xbox One only managed to make half of its estimated target sales. 

Xbox One S (2016)

After the underwhelming release of the Xbox One, Microsoft decided to up their game and introduced upscaled 4k graphics to compete in the modern gaming platform market.

General Information
  • Release Date: August 2, 2016
  • Generation: Third Generation
  • Status: Discontinued
  • Release Price: $299
  • Units Sold: N/A
General Specifications
  • CPU: AMD 8-core APU (2 quad-core Jaguar modules)
  • GPU: AMD Radeon 914 MHz
  • Memory: 8 GB DDR3 
  • Hard Drive: 1TB HDD
  • Optical Drive: UHD Blu-ray, DVD
  • Video Output: HDMI 2.0 in/out, 4K support

While it was merely upscaled to 4K and did not provide the authentic 4K experience, many players were impressed at the console’s display capabilities, which was able to outperform competitors at a similar markup price.

Not only this, but they also added 4k Blu-Ray capabilities to the device to help it feel like much more than just a gaming console. They tried to fit as many home utility functionalities into the device as possible to make it a device that could serve as a hub for all your TV-related activities.

The console size was shrunk, and it turned into a much lighter and more compact device than ever before. They swapped the design back to the old nostalgic whites and made minor adjustments to the iconic Xbox controller designs.

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Xbox One X (2017)

The Xbox One X was Microsoft’s true leap into the 4K gaming experience as consoles finally caught up with PCs in providing 4K graphics in 60fps.

General Information
  • Release Date: November 7, 2017
  • Generation: Third Generation
  • Release Price: $499
  • Status: Discontinued
General Specifications
  • CPU: AMD 8-core APU – 2.3 GHz
  • GPU: AMD Radeon GCN architecture  1. 172 GHz
  • Memory: 12 GB GDDR5
  • Hard Drive: 2TB HDD
  • Optical Drive: UHD Blu-ray, DVD
  • Video Output: HDMI 2.0b in/out, 4K support

The Xbox One X was a beast when it came to performance compared to all previous consoles. The console was extremely popular with people who were enthusiastic about experiencing 4K. It could provide all that value while running the same software that previous Xbox models were using.

The backward compatibility features were also greatly improved here, with players being able to return to older titles and experiencing them in a much bolder and high-resolution display like never before. 

The design was also changed once more for a sleek black design with a shiny finish and a brand-new look similar to the ones used by Playstation models. While this model’s runtime lasted only three years, it still managed to showcase that Microsoft was still in the console race and was still a very solid competitor for Sony’s Playstation.

Fourth Generation (Xbox Series X/S)

The Fourth generation is the latest installment of the Xbox console generation and is still going strong, with two different console variants already launched. These consoles have received the most massive jump in performance out of any prior generation and are both powerhouses when it comes to performance. 

Xbox Series X (2020)

With the new Xbox Series models, Microsoft aims to compete directly with Sony’s Playstation 5. 

General Information
  • Release Date: November 10, 2020
  • Status: Released
  • Xbox Generation: Fourth Generation
  • Launch Price: $499 (US), €499 (EU), £449 (UK)
  • Units Sold: 12 million (est. as of December 31, 2021)
General Specifications
  • CPU: 3.8 GHz custom AMD Zen 2 (8 core)
  • GPU: 1825 MHz AMD Custom RDNA 2
  • Memory: 16 GB GDDR6
  • Hard Drive: 1TB
  • Media: CD, DVD, Blu-Ray, 4K UHD
  • Video Output: HDMI (up to 8K support)

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The Xbox Series X enjoyed immense success and popularity compared to the Xbox One. Part of this is due to the market’s shortage and scalping of Playstation 5’s. These market issues made the Xbox Series X an ideal alternative for people to flock towards.

With performance that is considered 8k ready and performing at 120fps for most games, it’s no understatement to call this console a beast that can rival even the most expensive gaming PCs at a much more affordable price. The performance gap between the Xbox One and the Xbox Series X is almost doubled as well.

They have opted for a much different look for the Xbox Series X as it resembles a black tower with vents similar to the look you would get from a standing PC Tower. It’s bulkier in size and weight, but that is a small sacrifice to make for such advanced performance capabilities.

Xbox Series S (2020)

The Xbox Series S was released as a sibling console for the Xbox Series X and is supposed to provide a lighter and more compact experience convenient for travelers at a much more affordable price.  

General Information
  • Release Date: November 10, 2020
  • Status: Released
  • Xbox Generation: Fourth Generation
  • Launch Price: $299 (US), €299 (EU), £249 (UK)
General Specifications
  • CPU: 3.6 GHz custom AMD Zen 2 (8 core)
  • GPU: 1550 MHz AMD Custom RDNA 2
  • Memory: 10 GB GDDR6
  • Hard Drive: 500GB
  • Video Output: HDMI (1440p support)

The Xbox Series S, as mentioned earlier, is slightly lighter on the hardware side. It can provide a 120fps resolution for most games but only up to 1440p and not 4K. Due to the design, many features were removed to fit the console’s design. 

The Series S comes in a lightweight and smaller body with a clean white finish. The device is well-built and easy to travel around with for all your gaming needs. You can compare it to a prebuilt gaming PC built with transportability in mind.

Final Thoughts

The Xbox is an incredibly popular brand that entered the console wars late into the competition yet still managed to carve its slice of the market. They have evolved their technologies over the years according to the needs of gamers, and we are excited to see what direction their consoles will head in next. 

Xbox One – Microsoft’s vision for the next generation of gaming systems

In 2005, when the Xbox 360 was launched, Microsoft wasn’t looking to dominate the living room. It was a device exclusively for games. Of course, the console could display pictures from an external drive, but it was created for the players. Gradually the emphasis changed. More and better games came out for the Xbox 360, but the system also received Netflix, Hulu Plus and HBO Go. In 2008, Microsoft even redesigned the interface, making it closer to the Zune and Windows Media Center, and recently the console began to look like Windows 8. Media applications on the Xbox 360 became more popular than multiplayer games, so Microsoft began to say that the Xbox is not only games. It was with an eye on versatility that the Xbox One was created. It’s still a gaming device, but it also lays claim to being the most important device in the living room in the next decade.

If you are looking for an example of the triumph of function over form, then the Xbox One is a perfect example. The system is not at all attractive – it’s a big black box the size of an old VCR and with about the same design. With dimensions of 33 x 27.5 x 8 cm, a disc bay and only one fairly modest logo, the console is very easy to confuse with a Blu-ray player or cable TV box at first glance. The system is much larger (even despite the bulky external power supply) and much less attractive compared to the PS4. But the Xbox One is apparently not designed to attract attention like the PS4 – the Microsoft system disappears into the black rectangles under the TV. PS4 glows while working, while Xbox One remains in the shadows.

Massive heat dissipation holes keep the console quiet and cool – the system is colder than the Xbox 360, but if you put your hand near the console, you can easily tell when it’s working from the warm air currents. On the left, you can see the only USB port recessed into the case, but most of the connectors are located on the back: a power jack, an HDMI output, an HDMI input (for example, for a cable box), two more USB ports, a digital audio output, an Ethernet network port, and a Kinect connector. The controller synchronization button is located on the left, near the optical drive.

Unlike the console itself, the Kinect is unnoticeable despite its similar design to the main unit. This device is about 25 cm wide and 6.5 cm high with cameras and a logo on the front. The sensor should be located just below or above the TV and always follow the player.

The new console also received a new controller, which Microsoft spent $ 100 million to create. Externally, it looks almost identical to the Xbox 360 controller released 8 years ago. It has become only a little heavier, but the dimensions have remained almost the same, the location of the buttons is exactly in the same places, and even the analog sticks protrude the same distance from the surface. However, there are notable improvements. All elements of the device feel and look much more accurate than before, the sticks are rubberized so that the fingers do not slip off at the wrong moment, the shape of the cross has been changed, and cheap and sharp triggers have been replaced with quiet and soft ones. The Start button – now called Options – is moved away from the X button, so it’s harder to accidentally hit it.

Even the controller’s vibration motors have been improved to create “pulse triggers” that provide more precise tactile feedback. Now, when shooting in an action movie, you can feel distinct blows in your hand, and in a racing simulator on sharp turns you can feel the friction of the wheels. This is interesting, but it can also be annoying if the technology is used inappropriately. Also, the vibration motors are quite noisy. A non-protruding battery pack can annoy someone, but someone, on the contrary, will like it.

There are some other cosmetic changes, but in general the Xbox One controller is in all respects either as good or slightly better than the one used in the Xbox 360. However, despite the fact that the Xbox 360 controller was the gold standard, the Xbox One version has become more better, the DualShock 4 for PlayStation 4 wins a little. While the Xbox One controller has significantly longer battery life, the DualShock 4 is more convenient, less enclosed (think of the 3.5mm headphone jack), and can offer a number of additional unique features like a touchpad or a multi-colored glowing indicator. But the Microsoft product now has two controllers – after all, Kinect is a very important control tool.

The Xbox One isn’t the easiest console to set up. Once you’ve connected your TV, set-top box, Kinect, and wireless controller, you’ll need to download the required update, sign in to Xbox Live, and wait for your console to install the game so you can launch it. To do anything else, you need to spend a little time. Play Blu-ray disc? Call a friend via Skype? Upload video? For all this, there are applications that need to be downloaded separately – there is essentially no built-in functionality.

But it’s harder to get used to the console user interface. While Sony’s PlayStation 4 offers a simple scrollable list of everything on the console (sometimes a cumbersome paradigm, but immediately understandable), the Xbox One uses Windows 8-style blocks that at first seem to be located in arbitrary places.

However, once the player has figured out the basic navigation, it’s pretty straightforward. The interface isn’t particularly efficient to manage, but it works, and the split screen feature is particularly useful. By pinning the appropriate application next to the main window, the user can watch videos, surf the Web, or even read the manual without leaving the game itself – real multitasking on the game console.

You can also control your Xbox One without the keys with Kinect, a powerful motion controller and microphone array that replaces buttons and joysticks for gesture and voice control. On the Xbox 360, the Kinect sensor played a very limited role in navigation and interface, but on the Xbox One, the controller is used everywhere.

You don’t need to manually sign in to your Xbox Live account – Kinect will do this automatically when it detects a player in the room. You don’t have to remember where a link to a particular game was placed – just say “Xbox, launch Forza Motorsport 5” anywhere in the operating system, and you can start playing. Bing’s functionality is also quite handy for finding movies, TV shows, and so on. Web surfing can be easier with Kinect – Internet Explorer is able to follow links that the user voices.

In general, in theory, with the help of voice control, you can do almost everything on the Xbox One. When Kinect is running, it helps a lot to not have to deal with the console’s somewhat confusing visual interface, but Kinect doesn’t always work. It is not reliable and flexible enough even for Americans (recognition of Russian speech will certainly be much worse). Sometimes you have to spend a lot of time voicing voice commands, so sometimes it’s faster and easier to use the controller. Sometimes Xbox One executes commands perfectly, but more often you have to face speech recognition problems and repeat commands several times. The cry of a child in the room can bring up the settings menu in the middle of the game, and at other times the Xbox One will not respond in any way to a clear and loud enough command.

There is also the ability to control the console using gestures – you just need to raise your hands and, moving them in front of you, select the desired menus, launch applications, and even increase or decrease the text in the browser. Unfortunately, this feature is also very unstable so far – sometimes the Xbox One simply does not notice the raised hands, and when selecting menu items, it does not turn on what is needed. However, in the Kinect settings, you can turn off the camera or microphone, or disconnect the sensor from the console completely, but then you have to control the Windows-like interface using the controller.

Voice chat works at the system level so that the user can talk to other players without paying attention to running games or applications. The Kinect filters out TV noise quite well, but at 2.5 meters away, the user’s voice can sound either distant or too loud. But the player is given the luxury of talking without headphones. For a more private conversation, the package includes a wired mono headset that delivers sound quality on par with Kinect, but still far superior to the headphones that came with the Xbox 360 controller.

The best social feature of Xbox One is the ability to record and share what’s happening on the screen. While streaming is not yet available (promised in early 2014), the player can record and edit short cutscenes. When something out of the ordinary happens, you can simply say “Xbox, record this” and the last 28 seconds of what’s happening on the screen will be saved as video. You can save up to 5 minutes of gameplay using the Game DVR app, but you cannot record voice chat. With Upload Studio, you can trim, voice-over, or add video from your Kinect camera, then quickly and easily upload the result to SkyDrive or Xbox Live.

Xbox One does not currently have local media center functionality – like PlayStation 4, you can watch Blu-ray or DVD, but the console does not support external USB drives. And in general, while the USB ports of the system as a whole are useless – there are no keyboards or USB audio. Streaming media files can be viewed from a Windows 8 PC or videos and photos can be played from SkyDrive, and there are several applications for streaming Internet TV.

Xbox One TV integration is one of the key and potentially exciting features. By connecting your set-top box through your Xbox One, you can receive game invites and Skype notifications while you watch your favorite TV shows. During the game, you can place a TV broadcast panel nearby. Kinect can emit infrared commands to control the basic functions of a set-top box or TV.

The ideas are good, but the execution is still lame. For example, when the signal passes through the Xbox One, the picture may become noticeably darker, and Dolby Digital surround sound disappears. It is possible (still in beta) to transcode Dolby to DTS or PCM, but it may not actually work, and according to Microsoft, it still causes additional video distortion with some set-top boxes.

With the video and audio quality issues mentioned, Xbox TV features work well in the most basic scenarios, but often encounter overlapping UI elements, dead ends in navigation, and unpredictable console behavior. When you change channels using Kinect infrared commands, the set-top box menu will appear. In addition, the Xbox One does not know how a particular set-top box works, so many functions simply will not work when controlled from the console – you will have to pick up the remote from the set-top box to run recorded broadcasts and other features. So, with the exception of watching TV broadcasts, for most other functions, you will have to resort to launching the set-top box menu inside the Xbox One interface.

Another disadvantage may be that the Xbox does not include TV viewing at startup – you will have to launch the TV application every time. Also, personal apps like Skype and SkyDrive are not always convenient in living rooms. Will everyone really like the fact that everyone at home knows about an incoming Skype call and can even answer it when the recipient is not around? And are incoming invitations to the game convenient when the whole family is watching a movie on TV?

If the game was purchased on physical media, it must first be installed on the Xbox One. Of course, you can also play during installation, but it takes noticeably longer than on the new PlayStation: for example, it took 19minutes until Call of Duty: Ghosts settled at 54 percent and allowed the game to start. And even after installation, loading times are sometimes no better than on the previous generation. Long loading screens in almost all games have not gone away – for example, it takes about 1.5 minutes to launch Dead Rising 3, noticeably more than on PS4. Also, Xbox One can only download one game at a time.

The graphics quality of the games is more or less on par with the PS4 (although the Xbox One still has more compelling exclusives), but the Kinect is really the highlight that sets the Microsoft platform apart. For example, in Ryse, you can shout out commands to your troops; bend over in Forza 5 or peek around corners in Battlefield 4. Zoo Tycoon makes the most of the Kinect features.

If you don’t have enough controller and Kinect, you can control Xbox One features using the SmartGlass app for Windows 8, Windows Phone, Android, and iOS. In general, the application repeats the functionality of the Xbox 360, expanding it with new features. SmartGlass allows you to access your friends’ messages, achievements, and activity on a second screen, as well as launch companion game apps, if available. SmartGlass can also run applications and games on the console, or use it as a touch remote for a more convenient Internet Explorer experience.

So, while Sony was looking to create an improved version of the game console, Microsoft decided to go down the path of not only improving gaming functionality, but also turning the system into a completely new device. It can not only complement the set-top box, but also replace it, can get a rich application store, games have become better and more interactive. Plans for the future are clearly visible. But at the same time, everything that can become very interesting in the future is not so attractive yet. The Kinect is an impressive device in terms of features, but it hasn’t been used well in games yet, and voice control can’t provide truly convenient and faster navigation through the operating system. The integration of TV features has so far been a jumble of clunky menus and dead ends. The appearance of Windows applications on the Xbox promises great opportunities, but it’s too early to talk about it. Some of this is easily solved, some of which Microsoft will have to seriously work on. Today, the Xbox One is a great gaming console with some very interesting titles like Zoo Tycoon or Forza Motorsport 5. The choice between Xbox One and PS4 so far has more to do with the range of games available. But the Xbox One lifecycle is just getting started, and if Microsoft can keep all of its promises, the conversation will be different.

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PS5, Switch, Xbox Series S or Xbox Series X? Maybe Playdate? We deliver our verdict.

Best Mobile Console: Nintendo Switch

Since its announcement, the Nintendo Switch has been promoted as a mobile gaming system that can be played not only at home from the TV, but also anywhere. The innovative console makes it easy to play on the go. Detachable controllers included. The console can be played with friends: it is suitable for split-screen games.

Many third-party publishers work with Nintendo to develop games. With hits like Mario Kart 8, The Legend of Zelda: Breath of the Wild, and Mario Odyssey, the console has a strong launch lineup. Plus, the Switch is a great party system, thanks to the detachable Joy-Con controllers. As soon as the console is removed from the docking station, it begins to function as a portable set-top box. It has a separate screen where you can play together thanks to multiplayer split-screen games.

With the release of the Nintendo OLED revision with a higher quality screen, it has become even more attractive to the consumer. Nintendo has its own way: it takes not the power of consoles and the increase in teraflops, but the quality of games, and this approach seems to be working: Switch is one of the best-selling consoles of our time.

Best Games: Sony PlayStation 5

The PS5 offers not only a significant performance boost over the previous generation console, but also great games, including exclusives, which is important for a significant part of the audience.

Games are what Sony is banking on, and its latest console offers some truly outstanding titles, including hits like Demon’s Souls Remake, Returnal, Ratchet & Clank: Rift Apart, Marvel’s Spider-Man: Miles Morales, Horizon: Forbiden West , Gran Turismo 7 and many others.

In addition, the PlayStation 5 plays games in 4K resolution at up to 120 fps, delivers ultra-fast downloads from an SSD, and the DualSense controller brings a whole new gaming experience with haptic feedback and adaptive triggers.

Despite the fact that the design of the console turned out to be ambiguous and does not suit fans of minimalism, in all other respects this is an excellent console.

Best Graphics: Microsoft Xbox Series X

The Xbox Series X is the most powerful console ever. Not only on paper, but in real life: it’s more powerful than the PS5, and in a number of multi-platform projects, it delivers slightly better performance with higher image resolution and a slender frame per second graph.

In addition, the Series X boasts a sleek design that fits into literally any interface. According to Microsoft’s philosophy, the console should not distract the user from games, and the Xbox Series X does exactly this task – it is quiet and inconspicuous, unlike the PS5, which immediately attracts attention.

Another highlight of the console is the huge library of free games available with Xbox Game Pass, which includes both exclusives and titles from third-party publishers. Retrogaming fans will surely enjoy backwards compatibility with Xbox One, Xbox 360 and Xbox games, many of which come with improved graphics and fps.

That said, much of the potential of the Xbox Series X is yet to come: Microsoft has bought some of the preeminent game studios, including giants such as Bethesda and Activision Blizzard, so there will be plenty of amazing games in the future.

Most Affordable: Microsoft Xbox Series S

The Xbox Series S can be called the most affordable console not only because of its price, but also because it can, in principle, be bought on the open market. In the case of the Xbox Series X and PlayStation 5, this is an unaffordable luxury, because both next-generation consoles are still inaccessible to a wide range of people. 9The 0003

Series S is the youngest model in Microsoft’s next-generation console line-up: it can play every Xbox Series X game, but it’s not powerful enough to play them in 4K. This is a console for 1080p and 1440p resolutions, and game detail is usually worse than on the Series X.

Also, the younger console does not have a floppy drive, and its SSD has less capacity, but otherwise it is the same new generation platform as its older ones “sisters”. So, it will be relevant for a few more years.

Best handheld console: Nintendo Switch Lite

The Nintendo Switch Lite is much the same story as the Xbox Series S: it’s a smaller version of the console designed for those who want to save money. At two-thirds the price of the Nintendo Switch, it offers some compromises: it can’t be connected to a TV, its controls can’t be detached, and players can only rely on 720p resolution.

However, this console has the most compact form factor and lightest weight, and the monolithic design will extend its life, which is especially important for a portable device.

Best Unusual Console: Playdate

The Playdate is a portable game console with a special handle that is used for some games by scrolling across the screen. Together with it, a cross and the “A” and “B” keys are also used, and the image is displayed on a monochrome 2.7-inch display with a resolution of 400×240 pixels. In addition, the console has a built-in speaker, 3.5 mm jack, Wi-Fi and Bluetooth modules, and 4 GB of memory is allocated for games and OS.

The device looks very non-standard, and the developers position it as a gaming platform for enthusiasts: the open Playdate OS operating system is installed here, and everyone can create games for the console, although so far there are few of them – a little more than ten titles have entered the starting line. Nevertheless, Playdate is still ahead: the console, financed for the development and implementation of which was collected on Kickstarter, went on sale in the spring of 2022.

Best Legacy Consoles

Xbox One X

Xbox One X is based on the Xbox One. If you’re looking for a gaming console with high-performance hardware to give you a real gaming experience, then the Xbox One X will beat the competition.

The console contains 12 GB of 326 GB/s GDDR5 RAM, a powerful CPU and an AMD video chip. That is why it easily handles graphics in 4K quality and at 60 frames per second. Thanks to this, games like Gears 5 have become more realistic. Now absolutely all the details are visible: flowing hair, the rays of the sun, the fabric of the clothes.

All Xbox One games are compatible with Xbox One X at Full HD resolution and work better on this model. Some projects even have backwards compatibility with the original Xbox and Xbox 360.

Playstation 4 Pro

It’s easy to see a huge user base and almost two-fold dominance over the Xbox: Sony Playstation 4 has sold more than 116 million copies worldwide. The latest model, the Playstation 4 Pro, is an updated version that packs even more power.

Playstation 4 Pro increases the frame rate in PS4 games – most often up to 60 frames per second. That is why games and videos can be enjoyed in 4K quality (although not always native, chess rendering is often used). This model has twice the GPU power of the Playstation 4.

The Playstation 4’s vast library of over 1,500 games can be played on the Pro, often with improved graphics and performance. The system can also be used to play multimedia files: Blu-ray discs, TV, music. All this and more allows you to make special applications and games available in the Playstation Store. Due to the popularity of the console, someone will always want to play with you online, so you will never get bored.

Nintendo Wii U

Nintendo is famous for its legendary consoles, which were considered the most suitable for children. The Wii U is another such example. Most of the games in its library are rated E for everyone. More often than not, games get critical acclaim for their gameplay, direction, and sheer fun.

Nintendo Wii U uses a gamepad with screen. If parents want to use the TV in the living room, kids can continue to play Wii U seamlessly using the built-in screen. The console has some of the most fun local multiplayer games out there, with Mario Kart 8 and Super Mario 3D World for example. Both titles can be played by up to four players. Wii U is compatible with Wii controllers, so you don’t have to buy extra equipment to keep your friends and family entertained.

Xbox 360

There is no other good 7th generation game console other than the Xbox 360. Models vary, but the Xbox 360 E has everything you need: a wireless controller, built-in Wi-Fi, a monthly Xbox LIVE Gold subscription.

Although the memory capacity is only 4 GB, the Xbox 360 E can be expanded with an optional hard drive (up to 500 GB). The Xbox 360 E is now a consumer product in the gaming console market. The library contains over 1200 games, HD movies; You can use TV. The console has a built-in DVD player so gamers never get bored.

Playstation 3

The PS4 console is not backward compatible. But the Playstation 3 boasts compatibility with previous models – with the original Playstation. On Playstation 3, you can play games from Playstation 1 and Playstation 2 – but, we note, not all. On high-definition TVs, picture scaling occurs automatically.

Although the console can also be used as a Blu-ray or DVD player with built-in Wi-Fi, there are now more than 1400 games in the Playstation 3 library. Moreover, this number does not include 3874 games from the Playstation 2 and 2513 from the Playstation 1. This versatile game console is still popular today. It is suitable not only for gaming, but also for video chatting, accessing the Internet, viewing digital photos and videos, and listening to audio.

Super NES Classic

When the news broke that Nintendo was re-releasing updated versions of its classic consoles like the NES or Super NES, gamers were thrilled. The Super NES Classic brings back the glorious gaming era of the 1990s. It has 21 games, including Starfox 2.

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Super NES Classic retains the original look and feels like a 16-bit home console, only smaller. It’s like taking a trip back in time to a time when the gaming industry was just reaching its peak.

The console’s library includes the best two-player games of the time, such as Super Mario Kart and Street Fighter II Turbo. Games such as Megaman X, Earthbound, Kirby Super Star and Super Mario RPG also returned. The Super NES Classic is a must-buy for any gamer who wants to relive their youth or show a new generation a simpler time when the Internet was in its infancy. The kit includes two wired Super NES Classic controllers, which you will need for multiplayer games.

Nintendo 3DS XL

The king of handheld gaming systems laid the groundwork back in 1989 with the release of the Gameboy. Now it’s back on the market with the 3DS XL in 2017. The dual screen portable system has 3D capabilities, a library of over 1200 games. Uses backwards compatibility with Nintendo DS games.

Nintendo has come a long way from the release of the 8-bit handheld Gameboy to the powerful Nintendo 3DS XL console with facial recognition, 3D capabilities and Wi-Fi. It can be played both locally and over the network with other users. You and other 3DS owners around the world can play games like Super Smash Bros and Mario Kart 7 in peace.

What to look for when buying a game console

  • Price . New gaming consoles may not be cheap, but you don’t have to spend a lot of money to enjoy the game. The Nintendo Switch mobile gaming system, for example, than many of its competitors. You can find good offers for classical systems.
  • Compatible. If you’ve already owned a game console, it’s worth getting a compatible system to transfer the game library you’ve built. For example, titles from older Sony consoles cannot be played on PlayStation 4, but games from PlayStation 4 can be played on PS5.